Description
- Rune system have 5 main rune.
- All main rune have 12 sub rune. (5 x 12 = 60 Other Point)
- Rune maximum level 2.
- Rune level step price 12 rune point.
- You can reset rune any time.
- You can active maximum 4 main rune point and 2 second rune.
- Rune points purchase items change every week. (For player)
- Runes have no duration.
- Runes pages like League Of Legends.
Buy Rune:
Buy Rune Point:
Run and Sub Run Choose:
When Rune Active On Minimap:
– Precision Rune
– Tribushit – Every 3rd hit the enemy recievest extra dmg
– Blood Rush – Every 9th normal hit does extra dmg.
– Cold Feet – Your first basic attack against any target will heal you by 20% of the damage dealt and gives you 100 movement speed for 1.5 seconds.
– Average damage – Average Damage 10%
– Manadamage – Max. HP +1000
– Distance – Arc Range +50m
– Poisoning – Poisoning chance 10%
– Slowdown – Slowing chance 10%
– Blackout – Blackout chance 10%
– Attack Value – Attack Value +50
– Magic Attack Value – Magical Attack Value +50
– Critical Damage – Critical Damage +20%
– Dominance Rune
– Lightning – Performing 3 basic attacks or skills under 3 seconds against players will deal 1000 true damage against the currently selected player.
– Flash – When you are out of combat for 1 second, you receive a given amount of movement speed.
– Soul Robbery – Collect souls of bosses and metinstones from level 90. Each soul gives 1 attack value. (max. 300)
– Monster – Strength against monsters +20%
– Devil – Strong against Devils +25%
– Orc – Strong against Orcs +25%
– Boss – Strong against bosses +20%
– Animals – Strong against Animals +25%
– Esoterics – Strong against Mystics +25%
– Metin – Strong against Metinstone +20%
– Undead – Strong against Undead +25%
– Zodiac – Strong against Zodiacmonster +5%
– Magic Rune
– Attack=Defense – Normal or skill attacks give you a shield that can absorb 500 damage.
– Time Jump – Every 5th skill causes 10% more damage!
– Berserker – Attacking players under 3 seconds with 3 skills or basic attacks will give you a given amount of movement speed for 1.5 seconds.
– Penetration – 20% Chance for piercing Hits
– Skill Damage – Skill Damage 8%
– Mount Paralyze – When you hit an enemy, he receives a debuff “Paralyzed” and he can’t mount for 5 seconds.
– Critical – Chance of critical hit +20%
– Surface Damage – Area Damage Boost +5%
– Individual Damage – Single Target Damage Boost +8%
– Speed – Movement Speed 20%
– Spell Speed – Casting Speed +10%
– Attack Speed – Attack Speed +10%
– Determination Rune
– Skill Master – Hitting your opponent with 4 normal attacks or skills adds extra damage to your opponent percentage of your life.
– Transfusion – When you kill a given number of players, your party members health is restored to 100%. Only party members receive this heal.
– Mantra Shield – Using al skill, your party member will receive a magic shield.
– Defense – Defense +100
– Resistance Against Skills – Resistance against Skill Damage 10%
– Defense in % – Defense +5%
– Magical Defense – Magical Defense +75
– Resistance To Attacks – Average Damage to Resistance 10%
– Resistance To Everything – Defense Bonus +5%
– Block – Chance to block a close-combat attack 5%
– Dodge – Chance to avoid Arrows 10%
– Reflect – 10% Chance to reflect close combat hits
– Inspiration Rune
– Skill Specialist – Beeing 10 seconds in combat your spellspeed will increase.
– Slows Down – Your first strike slows the enemy.
– Thief – Double Itemdrop +5%
– Mount Bonus – Mount Reinforcement +20%
– Reinforced Dew Points – Potion 20% effect raise.
– Enchanced Healing Effects – Healing +10%
-Enchaned Bonuses – Increase the duration of Buff Skills for 240 seconds.
– Enchanced healing effects – Aura: Healing +5%
– Leadership – Increases your leadership bonus by 20%
– Experience – Experience Bonus 20%
– Item Drop – 20% Chance to drop double the Items
– Yang – 20% Chance to drop double Yang
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