- Event control via game master command (can work with my event calendar too.).
- Event algorithm make random boss index, channel, map and position. These configure easy to change.
- Event work with P2P.
- Loot rank has no limit. Offical has I, II, III and IV reward but in my method you can add reward for other numbers(limitless.)
- Event work method only focused optimize & performance.
- Event stage count is random 1 ~ 4. If boss escaped or combat time done event will closed.(escape luck in config.)
- Event all time can change so easy.
- Other many details in video…
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