Multi Language System


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  • Have scripts for automatic convert to lc_text to gameforge algorithm.
  • All language text in binary.(example: locale/tr, locale/en…)(locale_string.txt, locale_quest.txt)
  • Server Text.
  • Quest Text.
  • Dungeon Text.
  • Ox Text.
  • All game text can all language.
  • My language have some good algorithm. Example: You can print item name, skillname, mob name, yang…
  • This system with game can be %100 language.


Example videos:


My convert script to gameforge algorithm. Than other algorithm in client src.

I have many script for multi language.



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