Multi Language System
£400- Have scripts for automatic convert to lc_text to gameforge algorithm.
- All language text in binary.(example: locale/tr, locale/en…)(locale_string.txt, locale_quest.txt)
- Server Text.
- Quest Text.
- Dungeon Text.
- Ox Text.
- All game text can all language.
- My language have some good algorithm. Example: You can print item name, skillname, mob name, yang…
- This system with game can be %100 language.